Hey guys, I was just wondering if anybody had any idea how to export rigs from Unreal 4 into Maya, specifically the ARK Dev kit, as a few fellow students and I are making a mod for our capstone project. Any info would be much appreciated. So far, I can export the animations, but the joints and controllers don't show at all, if they even do. Realllly new to UDK 4. Cheers!
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Past that, if the ARK toolkit uses standard Unreal Naming Convention, you could probably find a way to get it to work with the Animation Rigging Toolset.
If you get past that, importing/exporting animations between engine and Maya wouldn't be too difficult.
Here's a link to the A.R.T Wiki.
https://docs.unrealengine.com/latest/INT/Engine/Content/Tools/MayaRiggingTool/index.html