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Hey guys I'm a huge forum lurker here, and I just want to try to grasp my head around how modeling actually works. As far as I know, the workflow consists of creating a lowpoly model with 3ds max or maya, taking the low poly and bringing it into a sculpting program such as zbrush or mudbox, creating a high poly based off…
Decided I would start learning 3D modeling and aim to become good at it. Below are my 2 first models in my learning adventure :) [SKETCHFAB]da82f4f166af42eaa21d41c2b2062882[/SKETCHFAB] I had pretty high hopes for this one, but the final product was nowhere near what I wanted it to be. The topology seems pretty off, and the…
Hello everyone! i'm having trouble making a 3D model out of this concept. https://www.artstation.com/artwork/Reo0E i usually just start modeling the mesh posed but this time i'm having trouble keeping the symmetry and proportions right while matching the pose. i will probably end up giving it my own take with a few…
So I was given a assignment at school to model a spaceship. The only requirements was that the ship was no more than 2500 tris. I decided to work off some concept art that I found of the internet. Here is the image: !!All credit for the concept goes to Steve ChinHsuan Wang!! I started to break the model in more simple…
I've been a 3D modeler for a while but only in a certain area and that is sci-fi related space vessel modeling. I've been doing this for a while. Not really a pro at this either. http://edice.arvixe.com/images/tazelwip.jpg It's low poly but it has quite amount of mesh details to it. This model belongs to any of these…
Hello I'm looking for someone who will assist me in creating a scene from an existing 3D model. I'm a web developer and need to render this scene using three.js in glTF format. Unfortunately I have no clue about modelling. This 3d model: https://www.turbosquid.com/3d-models/3d-model-actros-2011-trailer/619258 For more…
I have a mod virtually finished but using placeholders models in the key roles. I need at most 4 models made to finish it off completely but could release a beta with even one good unique model which would then attract more interest from modellers. Can somebody make one Warhammer Dawn of War model for me? See link for…
My example is more a final mesh form, but you could go in and remove more polygons and make it a bit nicer I think... Blocking out would be like drawing each obvious shape as a simple Max primitive. In the attached image I've just drawn in the cylinders for all the main parts. The top is just an appropriately sized…
Wait, do you just not love modeling and don't want to spend dozens of hours a week doing it, or do you not know how to model and refuse to learn? There are definitely Shader and Material Artist roles out there. I work in one. But you still need to know how to model. Some materials are best made by creating a high-res model…