http://www.cracked.com/article_19262_6-glitches-that-accidentally-invented-modern-gaming.html?wa_user1=4&wa_user2=Tech&wa_user3=article&wa_user4=popular Its a fun read.
Hey, Here's my latest real-time asset made with Blender and rendered in Eevee as a test of Blender 2.8. Specs: Body: 7172 triangles, 4096x4096 texture set Lens: 7848 triangles, 4096x4096 texture set Model, as well as Blender example scene, can be bought here: https://gumroad.com/l/KcBwO And some clay renders of High-Poly…
About the game: No Bull Intentions has a vacancy for a character artist who is skilled in cartoon/anime style 3D environments for a 6-12 month contract. The game is a JRPG/adventure and the art style and perspective we're shooting for is similar to "I Am Setsuna". Below is a screen from "I am Setsuna" as an example of the…
Hi guys! I just wanted to show you a W.I.P from a game that we are doing. (in game art work) The game is about a little girl that starts her own snowball gang and battles other gangs in East Side. You can download the current prototype of the game here (Windows).
Dont know what happened, usually I get distracted trying to do one model, and here I wip'd 3 in a week. Based on Amano's original designs, especially the super deformed ones, I give you Locke 1787 tri Sabin 1646 tri Shadow 1543 tri Thinking about doing 3 more. Definately a General Leo. Any crits and comments welcome.
I posted this over at the game-artist.net forums, but figured i might as well post it there too. The specs are aimed at a third person shooting game (think max payne 2 or gears of war). 3708 triangles, 1024x512 diffuse, and i threw a simple anisotropic shader on it. Let me know what you guys think.
Updated to the newest version of UE4 yesterday and now the left side of oculus isn'nt working properly anymore. :poly127: what can I do? Or do I just need to wait for a fix? Can I go to a older Preview version somehow?