Hmm, I thought there was a thread on this, but searching found nothing. Anyway, who anyone else went to see it? I thought it was another win for Pixar. Visually amazing, and great story. My family loved it too. Make sure to stay after the credits The 'feast' short was cool too.
This weeks theme. Climbing! Whether it be a ladder, a mountain, rock, pole. Let's see what you got! Click HERE for tips on how to share your work. Or try your hand at using Sketchfab!!!
With edge padding., dependent upon use case I'll aim for the most minimal space possible between each shell border that won't generate errors especially for complex hard surface UV layouts albeit UDIMs as well. Which initially I've in mind for a specific prop or part/s thereof to be viewed at close distances e.g. FPV…
Hello! As you can guess by the title, I'm making this thread to post my (hopefully daily) progress. My main focus will be game development related stuff, but expect some generic arts too once in a while. Critiques are welcome, and I hope you enjoy my scribbles/models!
I'm learning Maya and have started texturemapping. I notice that in the UV texture editor I can't right-click and select UVs. Anyone else have this problem with the PLE, and how do they work around it?
3D modeling and texturing of a blank replica made by Bruni Guns in Italy Critiques are welcome. Give it some love on AS if you like it. https://www.artstation.com/artwork/8eVWNO
http://www.cracked.com/article_19262_6-glitches-that-accidentally-invented-modern-gaming.html?wa_user1=4&wa_user2=Tech&wa_user3=article&wa_user4=popular Its a fun read.
Hey, Here's my latest real-time asset made with Blender and rendered in Eevee as a test of Blender 2.8. Specs: Body: 7172 triangles, 4096x4096 texture set Lens: 7848 triangles, 4096x4096 texture set Model, as well as Blender example scene, can be bought here: https://gumroad.com/l/KcBwO And some clay renders of High-Poly…
About the game: No Bull Intentions has a vacancy for a character artist who is skilled in cartoon/anime style 3D environments for a 6-12 month contract. The game is a JRPG/adventure and the art style and perspective we're shooting for is similar to "I Am Setsuna". Below is a screen from "I am Setsuna" as an example of the…