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Re: Under the Great Bridges: Artstation Challenge Environment
Reply by
fearian
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Apr 2017
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3D Art Showcase & Critiques
Moved the bridge to marmoset to work out the detailing and trims. Gif of the weekends progress! I'll get some UE4 images soon.
4 results
Re: Program to use when displaying environment props for portfolio
Reply by
kevingamerartist
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Sep 2016
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Technical Talk
@PyrZern so Toolbag is just for showcasing the prop by itself, however employers look more closely when the person is using UE4?
3 results
Re: What do you use to show off normals
Reply by
musashidan
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Apr 2016
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Technical Talk
I'm not sure about Unity but there is a great user-created Hdri asset showcase setup in UE4 that mimics Marmoset very closely.
2 results
Re: M110 Semi-Automatic Sniper System
Reply by
Olli.
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Apr 2016
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3D Art Showcase & Critiques
Im thinking UE4 or CEV. RV4 SDK is a bit too much for me. Also theres an M110 for Arma already isnt there?
Re: Monthly Art Challenge March 2016 (38)
Reply by
74m4
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Mar 2016
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3D Art Showcase & Critiques
Hi. Im a little bit afraid to start UE4 so decided to make a gun as well. Some progress so far.
2 results
Re: [ Portfolio | Sketchbook ] Alvin Toribio - environment | 3D artist
Reply by
serriffe
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Apr 2016
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3D Art Showcase & Critiques
hello everyone - it's been awhile since I posted. This is just a quick project I did for UE4 just for fun :smile:
Re: [UE4] Dark Souls 3 Environment (Finished)
Reply by
Stavaas
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Jul 2016
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3D Art Showcase & Critiques
Are the foliage meshes set to Movable and not Static? I got the same problem earlier, but I fixed it by setting them to Movable in UE4.
13 results
Re: [WIP] pzkpfw VI ausf H1 tiger tank WW2
Reply by
kymo_thys
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Sep 2016
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3D Art Showcase & Critiques
Final version for now, might play around in ue4 and get the tracks moving. more screens at :https://www.artstation.com/artwork/8P8zx
Re: web app for client to alter renders?
Reply by
PyrZern
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Sep 2016
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General Discussion
Can you do it in UE4 ? I feel like this is too specific on each project to have a common app do it for you...
Re: Answered: UE4 Megascan asset not taking textures.
Reply by
Synaesthesia
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Oct 2016
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Quixel Megascans
You'll want to update to UE4 4.13.1. This was an issue with 4.13: https://answers.unrealengine.com/questions/476010/megascan-3d-assets-no-uv-map.html
2 results
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