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[UE4] Jak and Daxter II: Hip Hog Heaven Saloon

polycounter lvl 7
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Linko polycounter lvl 7
Hi,

i am recreating the Krew's saloon in Jak and Daxter II. My goal is to get a next gen look to this environment from the PS2 era and learn more about UE4 and asset creation. Here is the in game screenshot:
http://jakanddaxter.wikia.com/wiki/Hip_Hog_Heaven_Saloon

I am starting to blockout the proportions:
a554fd64-a245-4926-a261-4d44119c4a4d.jpg

Once i'll have the blockout finished i'll change the model from the original game to add next gen extra details.

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