as long as this comes with some sort of warranty, it is likely a *very* good deal. Since its straight from dell i would imagine something like a 1 year as apposed to the 3 year retail warranty. So, lets break down panel types, as this is the easiest thing to get confused about here. In general, this is how it works(feel…
Started a small generator for braids :) I simply converted an old tutorial (KevinJohn's) into maxscript and made it parametrable :) -- BRAID TOOLtry(destroyDialog BraidGeneratorRollout)catch()rollout BraidGeneratorRollout "Braid Generator" width:176 height:152( spinner spnNB "Nb of Strands" pos:[16,56] width:152 height:16…
Hey! Recently I did a research about hair. Me personally hate hair, I always had problems with it and still have. But maybe this will be helpful to others too. Just wanted to have this links in one place and share with others, feel free to comment and add yours. So the most useful info I found is from Zbrush Summit 2016.…
Game model of the Glock 17 semi-automatic pistol (rigged and animated for game) comments and criticism encouraged just trying to improve my model/texture before I use it for another game
So after a hardrive + Back up HDD crash/burn and losing every project I have amassed, I decided to start a new. This is a russian jet circa 1947. I really love old school jets and planes, with their odd body shapes and sort of un-sleakness to them. The green paint job is the original style, the other ones are more for fun…
Hi all, first gun model a Glock 17 and crits would be super helpful and any tips on how to get the noise on the grip looking good would be really appreciated!
So this is second weapon i've created using 3ds max and substance painter and first time i'm posting my work on polycount. I still feel it's far from perfect, but it's huge improvement from the first one. Rendered im Marmoset Toolbag.
Hi there, it is been a long time that i didn't post anything here. I find a really great concept art from XHE 1992 that i want to model in 3D: You can found his work here: https://www.artstation.com/artwork/lVlmlG I will start with android 17. I gathered some references that can help me modeling it: