I also do not like how she makes the distinction between "Marketing" and "Market Development". The descriptions are so close you could use them interchangeably. If she is going to get that picky and start carving up departments then she should have done it to the art department. In addition to the large staff getting paid…
Hello all...I'm thinking about purchasing Maxwell Render(er). My PCs don't have a GPU...so all my rendering is done through the CPU. My 2 computers are Core i5s, 12gb ram each...Intel HD... Can Maxwell Renderer (V3 or V4) work on a computer without the good stuff like a GPU, a specialized graphics card, and/or Nvidia...?…
I think the larger question is, "Why do you care?" There's no board of standards or whatever with a published set of guidelines. All professions can ask that same thing ... When can I call myself a programmer? A plumber? A multimedia internet consultant? Just do what you do and don't worry about labels or titles because,…
Completely glossed over what I said about about the reason behind choosing such places and that normal scrapyards fair better than ones in higher humidity. Point: Things do not rot as fast in dry arid places. They are also far less likely to have dirt and grime stick to them because of the lack of moisture. There are…
I'm working on modelling a character who has very long hair, and I've gotten to this point with it. She's going to be baked to a lowpoly and posed the same way as she is in the concept - she won't be rigged or animated. However, her hair is made up of a ton of different polygrouped chunks (about 20, hah) and I'm not sure…
Hey. It's been a while. I've been kinda busy. Where do I even begin...? Well, first thing's first, I redid one of the action illustrations to make its style align with a section of my card game's website. I also managed to make all of the promotional art images for the characters of my card game. I did this for the…
Using textured view in the viewport, The alphas for my hair cards look like this But when I try rendering, the hair cards come out like this. I can't figure out why the colors are reversing like this. I've been messing around with the alpha sliders for awhile, and toggled Alpha channel mask option in the rendering…
Maya's realtime display of textures with transparency seems to be broken (or the way I'm doing it is wrong). Below is an example. If I map a 32bit tga onto a box and sphere in max, and set transparency to the alpha chanel I get nice transparent objects, with the texture on the outside, as I would expect. In maya, if I…
My payment for April was not processed successfully due to low balance on a debit card I used with Megascans. I have since topped it up, but I don't know how to trigger another billing attempt on Megascans side - the only option the portal provides is updating the payment information, which seems to affect nothing (no test…
Hi, I wanted to create precise carvings (would be baked on a normal map) around a mesh, like this: What could be the best approach for this? I've tried creating the shape, and using curves in blender to move around the base mesh, but it's a bit difficult to control. What would you do?