Ok, this one's going to be a long shot, but I'm not really sure how else to source this info. I had a nice character concept that I picked up from Fighters Generation years ago. I was planning to use it as a reference, but it seems to have disappeared. Trouble is I don't know the name of the character or the game she's…
Character Artist We are on the lookout for an extremely talented character artist for a 6 month contract. You will be creating realistic and stylized characters to the highest industry standard, demonstrating passion and motivation. You should have strong skills in 3DS Max and Zbrush or Mudbox, have the ability to learn…
Here's a little character scene I've been working on for couple of nights. Here's bit of a mockup - my Wacom USB port broke during making the mockup, but I think you'll get the idea of what I'm going for: I think I've got the character mostly figured out... Building it based of couple of crude concepts and orto that I used…
Well ... to some extent you've pretty much answered your own question already : you get the output from Wrap, then attach it to whatever body you need it to be attached to (either by actually welding verts, or by just manipulating normals at the edges to make things visually seamless). Wrap3 doesn't "autoretopo" anything…
Hello there! For my new personal project I want to push myself, so I decided to make a remake of the character Sebille from the game DOS2 and share my progress. I'm aiming for a game ready character in a more realistic looking style, kind of like Baldurs Gate 3. References of Sebille's in-game model and promotional/cover…
loving it so far! i hope you'll have the time to prep the character model better for outline rendering, atm the outline just clipping a tonne, making the otherwise charming lil fellah look a bit sloppy/cheap
LOOKING FOR: 3D CHARACTER SCULPTOR + 3D WEAPON SCULPTOR For my graduation project I am designing an original character for the game ‘League of Legends’. The focus of my project is to create a concept with a clear vision for a character that could hypothetically be used by a larger team to develop the design even further.…
I was just scrolling through the thread and figured I'd put my two cents in here, I actually said the same thing to another user in a different thread here if you want to read my reply to them http://polycount.com/discussion/comment/2504057/#Comment_2504057 But to TL;DR This character has come a long way since the start so…
Hello, I am seeking a 3d character artist who can create a 3D
character model for use in Unity. The game has an anime aesthetic and so the ideal applicant
has previously created at least one fully rigged & textured character model
in an anime style for Unity. If this commission goes well, additional work will…
Hello, My name is Sebastian Wright, and I'm a 3D Technical & Character Animator. I am currently available for freelance work. I have 10 years experience in the video game industry and worked with small and large teams. My service and fees are adjustable to meet your budget and needs. My Portfolio: Technical Animation Reel…