Current materials: Hello again Polycount! I wanted to try my hand at making some Substance Designer materials to add to my portfolio because I think materials are fun and I've been very inspired by some of the materials I've seen you all making on here. So, I started off with a brick material, because everyone's gotta have…
Had an article featured in the December issue of 3DWorld, just some simple thoughts about texturing in substance painter with some additional images from my work on Allegorithmics Vehicle Challenge. Look here for bigger pictures - https://www.artstation.com/artwork/PbNx8
""substance designer simple texturing step by step" free HD video is up on youtube ..almost ashamed of how simple my shader flow is https://www.youtube.com/watch?v=4gXq_6lAOec
https://www.artstation.com/artwork/O8N5J My first texture made in substance designer, tweaked with my new knowledge of the software aswell as new rendering abilities! Enjoy! P.S. Critique appreciated!
Hello everyone! I have made a new video. In the video I show how you can use Houdini simulations and bake the result to get a good heightmap for Substance Designer. So if you ever would make something like debris or a material with a lot of layers, this could be interesting. With Houdini the simulation can also be…
So I'm currently implementing substance workflow at work and my task is to make materials for weapon customization - i.e. dirt/wear/base materials and so on. It will be used on the character screen and should be updated real time. So any tips? So far I only know that uniform color nodes should be as low res as possible (up…
Hello all, I've been trying to bake a high poly mesh from marvelous designer to low poly, but I continue to get strange artifacts. I'm trying to recreate the soft hull effect seen in Paul Pepera's work. I know there's a better way to accomplish this in substance designer, I would love to be pointed in the correct direction…
https://www.youtube.com/watch?v=HMP2xpGHimY&t=1s I am using this tutorial to merge textures using Substance PLAYER. However, when I import my two textures to merge... It only imports/loads one in the display. So i export the overall file and only one exports as well. I import two and it only loads one of them. They have…
hi , i was wondering if there is a way to setup the baker dialog for clean installs of substance designer. Theres a few settings we use that need to be used by different artists and i`d like those to be there whenever someone links in a new obj file. I know these settings are stored within objs but i also noticed your last…