Sveiki, skelbimas anglu kalba, nes skelbimas buvo parasytas ir uzsienio saitukuose.... Hello, We are group of progressive students who are creating a pc game. Of course because we are students, we suggest partnership with us instead of cash. We are looking for modelers(animators) and offering up to 33.33% of the total game…
Hello everyone. After being recommended here by one of my teachers (I believe he goes by Darkrusader around here), I decided that it would be a good idea to showcase some of my work here. For several years now I've been working on a Real Time Strategy game and I think it would be prudent to show my model work here as well…
Hi everyone,I’m looking for a character artist to collaborate on the lead protagonist for my upcoming series, Vapor Logic.The Project:Vapor Logic is a series that will be premiering on YouTube. It’s set in a world that blends a heavy Vaporwave aesthetic (neon palettes, glitch vibes, surrealism) with Demonic/Supernatural…
Hello, everyone I'm fairly new here and I'm currently learning about Game Asset creation using Blender, as well as game art overall. I wanted to know if it is "Mandatory" to model a game asset with Quads and then triangulate it after the fact. Because I'm working with a lot of Ngons when modeling a sci-fi weapon game asset…
Greetings, I want to automatically merge two 3D models. Inputs are two models and distance(ex. 3cm or 0cm). For example, model X is man with right hand streched out, model Y is man with left hand streched out and distance is 0cm. Output is model with X+Y merged - two people shaking hands. is there anyway to do this with…
Hey, so to motivate myself i have been playing a lot of borderlands and well I am going to start this topic where I can post my work I am going to try to model a model from Borderlands everyday or when i can to build skills and so to start this topic off I shall post a render of my first model its a Hyperion loot chest So…
Hi All, Having first learnt the programming side of game design, I am trying my hand at creating my own art for the game as well. This is my first character model which I created in Blender using modelling only (not sculpted). The video also shows the model animated in Unity.…
In this post I will try and cover the process of modeling the Smith and Wesson M&P Shield 9mm why I chose this weapon specifically, cause it's visually interesting and a good example to practice on using the Booleans workflow in Zbrush This Post is not very technical regarding how I model the weapon but it's more of…
Dark Storm Dark Storm is a stealth action game in which players need to use their cunning and quick wit to give them the upper hand. In Dark Storm you take control of Amber Kinsly, a security officer at the Irving Dynamics Alaskan research facility. Irving Dynamics has been the pioneer in aeronautical advancements for…
Hello, Thanks for the GREAT tutorials!!!! I used the tutorials here to create a player model for Q3. It worked fine as a player model or a bot. I can load him multiple times and spectate to see several copies of himself running around. His thumbnail works too. I then downloaded the Yum Q3 model and the thumbnails work, but…