Hi everyone, it is my first time in Polycount and i thought it would be great if I share my work and making a thread on making Deego. I am still a student and I wanted to share my work here to get your thought and advice on sculpting and texturing. I hope you will like it ! Here is the first step : The Head
Hey guys, I started this in 3ds max and then later sculpted it in ZBrush. Since it's an anime character I had to try my best to make it look more 3d friendly. I plan to texture this and give it some hair. Would gladly appreciate some helpful critiques to improve it. thanks:) here's some references I used
Hiya! Please comment and give some helpful feedback on my character sculpt based on really cool concept art by: flowersilk.tumblr.com Is she looking like her concept so far? Please let me know!
hey guys you might thinks its weird that im writing about 3ds max:)(i specialize in 2d) ummm.... does anybody know how to easily sculpt a biped head with eyes, nose,etc.?
Hi PolyCount! Brand new to the community, and looking to dive right in. I'm undertaking a master study sculpt of Giambologna's "Bathing Venus" in Zbrush as part of a school project, and I would love any and all feedback you guys might have for me. First up--Giambologna's Bathing Venus. And next, the deconstruction and…
http://1.bp.blogspot.com/-akZeMUoBDLA/UTl3B7ol8iI/AAAAAAAAHVQ/QzxYU2NN1tY/s1600/frontArchFlake.JPG What might be the best way of sculpting really thin shards of wood that kind of flake off. The image shows a quick paint over what I'm trying to accomplish.
Hey guys, I found this screenshot of AC Origins on ArtStation and I'm wondering what would be the techniques to replicate something like this. It looks like the walls are using a tiling texture, whereas the damaged parts and corners look like they're sculpted yet they blend perfectly well, and I can't figure out how…
Hi I have theneed to sculpt a terarain feature outside of the editor and then eventually reimport as a voxel , this is because I want it to perfectly stick seamlessly in the ground without seams and texture it with the texture terrain tools , more over I want to export also the texturing of it into outside source be able…
Hello, I would like to share my WIP of Hilary Swank likeness sculpt. I am trying to get the likeness from her younger days (most similar to one from the movie Million dollar baby) rather than the recent times. If anyone has CC to push this further please do, I have a tunnel vision right now I think. Here is my ref board:…
Here's some photo's of my first hi-poly sculpt (clarification -- first character sculpt) I've been going through the process of turning this into a game character, and now that I've come to the map baking I seem to have a whole list of problems plaguing me. Being a noob, it is hard to know what to do. I mean, the model…