It's more important to understand how a software thinks than to know what button does what. Understand how Maya's nodes work. Understand how Modo's took stack works. How 3ds Max's modifier stack works. Maya used to be annoying in little ways because of the way the UI was organized. They've been restructuring the UI for the…
you know what not to take too much of a crack at cg education, but its crazy, that I notice as bad as some "TRADE" schools are, the universities can sometimes be far worst. I think they deal with a lot more theory at times and theri ntry level 3d class / 101 course teaches them so broad because you have people taking that…
I Must have read about 20 - 25 books this year, mostly novels though. Prince of Thorns by Mark Lawrence was indeed a fun read. Finished Pierce Brown's "Red Rising Trilogy" - tip: read it before they turn it into a series or a movie. It's a real tour de force in writing. Probably some of the best sci-fi I've read in years.…
[ QUOTE ] Oblivion, full stop. From the skill system which encourages 'favoring' all the skills you'll never use, to extremely wasteful assets (go go three-thousand polygon rocks), there's just so much wrong with the game it hurts my brain. It's a pitty because what IS good is good-- especially the expansion. [/ QUOTE ]…
I don't buy the "games are more complex thus they will have bugs" argument. Whirlpool doesn't make a semi-usable washing machine and then sell parts down the line to replace the problematic parts with high quality ones. I can't think of any respectable company that does that. Companies who have made a practice of such a…
Your main task will be to create 3D models for our next big title. Your everyday work will include: creating and modifying 3D models, working directly with the Art Director, with direction of your work being detailed by the Art Guide, creating 3D models according to defined technical requirements and ensuring the quality…
Nice start. If you're aiming to do a more realistic take on her, and less stylization / exaggeration, check out some fashion reference from that period. While Infinite was referencing the 1900's, that particular costume looked more towards the time period of the original Bioshock...so like 50's, 60's. That will help inform…
Yo people ! Hope having good days with great art ! I just had a crazy idea and wanted to see what the reaction would be. How about a one-of Character Art Challenge of Natalia Poklonskaya ? If you don't know who is she or what the hell I am talking about here you go :…
Hi, As a 3d modeller I've been working with a programmer using an opengl based game engine. The file format were exporting the models is .obj We've been having problems trying to load up textures in the game engine, the textures seem to be inaccurately placing itself on the models even though the uv-map is correct. It…
First, let me tell you a little about myself. I've been a TF2 server owner for years. I admire those who are talented and creative enough to make the games that we all enjoy, I wish I knew how to do what you all do. I have been running a TF2 achievement server for a year now and have a guy that makes maps for me, however,…