This is a quickly thrown together layout / floor plan of the map, hopefully it will explain some things and show the need for the combined signs - B1&2 etc..
The small rooms are the teleporter rooms to and from each area.
The areas are listed in the larger rooms.
Red =
red teleporters (colored holograms) [Exit]
Blue =
blue teleporters (colored holograms) [Exit]
Yellow = signs for areas (
neutral colored holograms) [A1, A2, B1&2, B3&4, C1&2, C3&4, D, and "?"]
*Note- the yellow (
neutral) teleporters in spawn need to lead to a team colored exit.
The yellow in the main hallway are
neutral colored signs to label the areas.
The teleporters in respawn need to be labeled for the different areas, they can actually be neutral colors, but need to be labeled A1, A2, B1&2, B3&4, C1&2, C3&4 and D.
The teleporters in the small rooms in the different areas actually need to be a team colored Exit sign. This teleporter will go back to each teams respawn.
In each respawn, I need one question mark hologram "?" and a "?" in all of the A & B rooms that can be neutral colored. These will be used for information bubbles.
Note.. these are not capture points, none of them need to change colors, the only function they will serve is to be either a teleporter or a sign.
So to simplify, we need-
1 set of
neutral A1, A2, B1&2, B3&4, C1&2, C3&4, D, and a question mark "?" holograms that do not change colors.
also-
1 Red
Exit hologram
1 Blue
Exit hologram
This is a total of 10 holograms.
This set-up should save a lot of work.