Hey all, I was wondering if anyone knows how to texture a face in zbrush using a specific method I've been looking at. I have a picture of a female face, laid out to show the whole head like this -- I have seen people on youtube just paint the face onto their model. But I swear there's a way to overlay a face like that and…
Hello, Im having an issue where some faces end up being created and are facing the wrong direction. I have to manually try and fix this, is there any way to automatically makes all normals face the correct direction?
if you have access to the sdk the way edges and faces are constructed is in the file c:\..\maxsdk\samples\modifiers\uvwunwrap\TVData.cpp though it ain't pretty :?