I was wondering what are the current quickest / best result methods for creating game hair. Also is there any third party software that can create variations of hair for a character? Thanks!
Been having a blast creating album art for my music. I used to rely on labels to create this art for me. Everything is created in Substance Designer and touched up in Photoshop.https://soundcloud.com/kiernanashby
Creating a futuristic ninja. Starting with the under armor from a rough blockout, there will be some heavier armor pieces layered ontop, as well as a cowl / helmet. Hoping to create an energy katana.
Hi all, I am wondering if anyone knows of a scrip/plugin or way (for max 2008 64bit) that would automaticly create a tris or poly between the closest 3 or 4 (respectively) verts. For instance it would allow me to create a "base" vertices to start out with then click somewhere in world space (or on a mesh!) and that would…
I can create straight patterns easily. But does anyone know how to create a circular brick pattern that can be used to texture a dome? Tried looking on the internet for tutorials, but have'nt found anything useful. Just lots of tutorials of people creating patterns WITH circles, not circular patterns! Thanks
dunno if it'll speed things along a bit but aseprite will create a palette from an image you load and then let you save it out to png or whatever. iirc photoshop can do this too. (example attached) i imagine you could use that to filter out the final result as well
And I'm back.. yet again! First thing that I wanna tell is, that Gul'Dan bust resulted in something I didn't actually expected, who had the genius Idea to try and find some references directly in the game? ME! (what a pathetic excuse) Let's say a few months of my life were wasted in WoW classic again. Anyway, after…
I am fairly new to 3D modelling and this forum. I have an elevator car that someone else modeled that I would like to create an exterior for. I have created other 3D models but they were solid objects with no interiors like a helicopter. For some reason I struggle with creating an exterior for an object that already has an…
I'm creating an environment for a side scrolling game in UDK and am looking for some advice about the best way to go about it. Basically, it 's a platformer and for this level the player jumps over rooftops of a sci-fi shanty town on the outskirts of a city. The issue that I am having is the best way to create the assets,…
Hello, When I started to learn CG I always wanted to create nature, now I know a bit of everything except of how to create different vegetation. Is someone a professional in creating vegetation here? Please help me decide where to go. I want to create vegetation for general purposes: ultrahigh quality vegetation, greenery…