Hello, I'm Deepanshu Avana, a traditional and digital sculptor specializing in sculpting characters and creatures. I'd like to share some Wip images of the character I've been working on. I love the art style of the game Cyberpunk 2077. To challenge myself and improve my portrait sculpting I decided to make a female…
So I'm trying to kill one bird with two stones. I already had to intergrate 2 assets into Unity for school. One being a basic model with texture maps made elsewhere, while the other basic asset has to be textured within Unity. I decided to hand paint a very basic box staircase and duplicate 3 of them to make the start of a…
Almost finished with the base model . I am just trying to add more details now. I am probably gonna try to do the red straps and ropes in zbrush because I find it quite challenging to model them since there are a lot of knots and different variations. Here is the model so far:
Hey PC crew, I'm trying to paint a sky box but I'm having a pretty hard time. Just wondering if anyone out there had any techniques or sweet photoshop brushes they would like to share. I'm trying to get something to look like this http://desktop.freewallpaper4.me/view/original/3106/cloudy-skies-and-rolling-hills.jpg Thanks…
Hi guys, I'm Henry. I'm 25 years old and I'm an Ex British Army soldier. I have a huge passion for Games, 3D Art & The whole inbetween. I'm trying to start a team to create this amazing game I've been working on a prefab library for, I've written a little bit about the game and the mechanics. I'm looking for; An…
Nice work on the rocks/cliffs. Look much better than the first shots u uploaded. The main thing for me is that I can't tell the story behind it. Has the place been dry or wet for a long time. It seems like its between dry and wet and its a bit confusing. Check this first shot of a cliff/canyon. Its wet and has much more…
Most of that stuff you have to experiment with yourself. The fun part is coming up with ideas and trying out different variations. :} As for the tubing, when I suggested it I was imagining it coming out of the circular caps and going into either a place on the base or into the floor. With the cross I would just make it…
Decided to try and even up my pretty lopsided portfolio with some enviro stuffs. hahaha as you can see it has been a while. Going for low poly flat diffuse to try and improve my texture skills. LATEST UPDATE: WIPPY, WIppy..... working on the wall.
===LATEST UPDATE=== ============================================================================================================== Starting a new project to practice creating environments. I had the idea of making a radio tower and the surrounding area, with a control cabin and everything else that it's needed for someone…
I've done a fair bit of sculpting on this one model and all of a sudden it started slowing down a shit-ton. I restarted mudbox only to find the program hung when trying to open that particular model up again. Should i like, hit open and leave it on while i go have a biscuit or something, or is the file utterly broken?…