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Cyberpunk Female Character WIP

Hello, I'm Deepanshu Avana, a traditional and digital sculptor specializing in sculpting characters and creatures. I'd like to share some Wip images of the character I've been working on. I love the art style of the game Cyberpunk 2077.
To challenge myself and improve my portrait sculpting I decided to make a female character from scratch this time. I'm really trying to focus on capturing the elegance, softness in the facial features. 
I want to make it look a bit stylized so I'm trying to achieve that by simplifying the hair and clothing. I struggled a bit in making the flow of the hair look good because it affects the silhouette quite a lot. I'm going to extend the torso and arms next after refining the hair a bit. 
 
I'm studying the references of cyberpunk elements and exploring shapes for biomechanical parts and hairstyle, I don't want the parts on the face to be too distracting.
I'd really appreciate feedback on this piece.       

Replies

  • Avana
    I worked more on the hair and extended the torso and arms, quickly modelled and placed the headphones. I'm still working on the little hard surface parts and trying to design the shapes properly. I'm looking up some designs and patterns to put on the clothes, I'll probably make them in painter. I'm still looking for ways to add a bit more detail, a bit more professionalism in this.   
  • Avana
    I've further refined the forms and added the hard surface parts modelled in maya. I think It's time to move on to the next stage, it would be better to add more details in texturing. I'm not really sure how to make those lines and panel designs on the skin, I'm trying to find the way artists made these on actual game characters.  How do I do this, does anybody know ? I'm also looking for Ideas for texturing, and ways to improve this further. Any feedback would be very helpful. 
     
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