Actually, clover studios didn't exactly get much marketing help for their games, most people didn't know about their games even existing. I'm not sure why you list shadow of the colossus in there, that game did great. incidentally ICO was very much a spiritual prequel to shadow, but one title that didn't get as much…
Hello Polycount, my name is Florian Coudray, and I'm very excited to present Lily, a character I've had the pleasure to work on during the last months for my Student project. "Lily - Colors of Santa Luz" is a game developed by 9 students in ISART Digital Paris. Much more to come on other characters, environments, and the…
Project Title: Earthside Tactics Hello! I'm looking for a skilled and dependable game developer to take over and complete a turn-based strategy game. This project has already gone through a few development phases, including work by previous teams. Right now, I have: * A working project (built in Unity) * A rough GDD (Game…
Hello, all! I am a newer 3D artist leaning towards creature & environment building I have to interview a fellow 3D artist, doesn't have to be the same focus, just someone I can gather interesting answers from Anyone who can, thank you so much <3
Hello ladies and gentleman. I am looking for some people who can make some Prehistoric creatures and are willing to animate them as well. :) It would be great if you would want to join the team! Right now there isn't anyone besides me but I hope to get a small team in on the project. I do need you to be at least 14y years…
Name: Asorson Studios Erik's Qualifications: 12 years 3d artist, 8 years game industry, 4.5 years freelance/studio manager Team Qualifications: On average 10yrs video game development experience each Website: www.asorsonstudios.com Email: info@asorsonstudios.com
How I finished and published my first game which was a clone of old school turn based strategy game (in 10 weeks): 2 people. Myself doing art, sound, and level design. Partner writes code. Game design is almost carbon copy of decades old game, which itself was copy of a board game. Only difference was we stripped out half…
Hello Polycount members, My name is Ty and my team is looking for more people to join our project Posted Image . I have posted here before and had fantastic success in requiting passionate,experienced and creative individuals. We are on our way to create a fun and competitive game. We are currently looking for few more…
Tic Toc Games is seeking a 3D Character Animator with a love for character acting, action/fight choreography, and a desire to work on indie console games. You would be creating high quality, production level 3D character animation. Responsibilities: * Work with the Art Director to create visually appealing, high quality…
Hello polycounters, my name is Joe Wampole and I was the lead game designer for BR1 now working at 3DR. It seems that Jesse Sosa has been talking about me and my work in an earlier thread and I wanted to clear up a few things. First, Jesse, your character work is really looking good. Youve improved immensely since you…