Hello, So, without revealing too much about our project, we're creating an open-world mech/FPS/RPG game and we need to start with the bare basics of having an FPS controller that works in the same lieu as Counter-Strike! We have our first character model with animations established for use in UDK, but we would like to be…
Hello! I'm looking to create a custom start menu for a game that I'm working on with friends. Here's what needs to go in it: Title (easy enough) Workable start game button Workable level select button (3 total levels) Workable button that shows the credits for the game Workable exit game button Since it would be done in…
Hello I am looking for a 3d artist who can create a small 3d animation video.The style and quality of this 3d animation video would be something similar to these samples also budget is $15k for this video project and also i need freelancers from either Vietnam or Philippines or spain or united kingdom for this project.I…
I read the license but that is not clear to me, can i use materials from megascan (free) to create content to sell on unreal marketplace? No selling the materials of course, but rather using them as a starting point to texture assets like chairs, tables etc..
Guys, any ideas on how to increase UV bleeding for newly created smart materials? For example currently in albedo map I have almost no UV bleeding (padding) which produces thin seam along uvs.. How to fix that and is it possible? Thanks in advance!
Hi, my name is Andre Astro, I am a programmer on Unity and I am looking for a 3d modeler and a concept artist for a surrealistic horror game project. At the moment we have a crew of 8 people with 2 supporting artists, however we need a new lead artist who has a lot of experience with 3d modeling and animations. The game…
Hi all The title explains it all, where are they?... I have seen tutorials specifically about UDK but not much on creating an environment or part of one,start to finish using 3Ds Max. I would just like to see the process that goes into making things modular and reusing them, and some of the baking processes within Max. I…
Hi there, I'm struggling to understand how calibrated albedo maps are actually made. There is so much talk about PBR, how it's wonderful, physically correct awesomeness. But not even Allegorithmic has any information on how to make a calibrated texture. Let's look at an example. Pretend that I want to know what is the…
I have been experimenting with shader forge for a bit, but, I cant seem to create lighting for an object that just calculates lighting attenuation and not shadows. To be specific - When an object gets close to a light source it gets brighter (evenly across the entire surface), when it moves away it gets darker in the same…
Hello, We're looking for an artist to create some weapon skins for our guns. Similar to CS:GO type skins. We'd like you to develop a system with unity where we could combine like 5 colors and 5 designs to have 25 possible combinations for each weapon. If your interested, please send me a PM or email me at…