I'm so sorry about this crappy thread. I'm looking for a blog. The guy who writes it finds interesting art stuff in games and tries to work out how it's made, he then breaks it down on his blog with pictures from in game and his own experiments. It's really really cool but I can't remember what it's called. I've spent days…
Im curious as to what happens to a games licence per se, when their developer goes bust? Im guessing the title and names and such are not burned and left in the dirt and someone cant just come along and pick the title up then remake it. For instance, an old game I have lying about is martian gothic, now its developer was…
We're an experienced team of 8 working on our first Free-to-play Mobile game, and we need some help modeling and texturing Hats. Our game is going to be a cartoony real-time multiplayer racing game, and players will be able to purchase Hats and show them off online, similar to TF2. We have some very experienced artists and…
Mage War (name is not final) is an Android native Mobile game. The game play is an crossover of Pokemon and Magica where a player will be able to find mages in the real world and battle with them in an interactive round based strategy game. Crossover: Why crossover? Because you will be able to catch mages in the real world…
The game is kinda age of empires,but with less civilisations of course We are 4 guys working on it right now but some of us are busy working on other projects too.What we need is some1 to model and if possible,animate the unit.Polycounts range from 150-300 per unit and a 64x64 texture. We have the engine running and alot…
Hello everyone, My name is Alexander and I am currently working in the visual effects industry as a Matte Painter/Environment artist but now I am looking to switch career to Environment Artist for games. Software that is useful for games: I have basic knowledge in UE4, deep knowledge in Maya/Photoshop and solid skills in…
Hello! My name is Julio, I'm founder of Torch Games. We are here to seek 3D artists for our project RUN. About the Project: RUN tells the story of a man, called Isaac Wain, falsely accused of his daughter murder. The game have a heavy and dark atmosphere plus Metal Gear/Stealth like GamePlay. We focus in the immersive…
Hi, my name is Alex Curtis and I am the creative director at PolyInteractive Games. We have multiple simple game concepts ready to be developed over a short period of time (2-3) days. Mini Games jams. We are looking for a junior level programmer, including students, to help us developer these simple free-to-play games for…
I work in QA right now and what everyone in both threads has been saying is true. QA is very divorced from actual development in most cases and there's not a lot of chance for advancement. Probably more-so where I work, but I can imagine more studios and publishers adopting this kind of system. It goes as far as the fact…