We Are looking for colaboratos! Join the Weird Forge Studio Team Founded in December 2022, Weird Forge is an independent studio from Spain born from the ambition to create a deep strategy experience for seasoned players. We are currently immersed in the development of our first major project: a Dark Fantasy PVP Turn-Based…
Here are concepts for a ground up creation of "Jade Guardian Xayah's R." The color palette was influenced by Jade Guardian Renekton and Nasus while some shape language was also taken from Jade Empress Lux. Alterations for implementation are already floating through my head - Specifically for panels 2, 4 and 5, but that's…
Hello! So I've finally worked up the courage to enter my first Polycount contest. League of Legends is one of my favorite games and the work Riot has been doing to expand the Runeterra universe is fantastic. I will be updating the first few posts in this thread with my progress. Best of luck everyone! Entry #2: Worldmaker…
This is actually my very first personal Unity scene and project, but because I am just learning Unity3D I created a scenario and experiment rather than a real or complete game. My basic ideas were to do something in unity that I know how to do in flash and just to play with a theme that I like (grid based board alike game…
Hey all, my name's Vidas Rimkevicius and I want to try my best in participating in this contest! If curious, here's my portfolio for those wanting to take a look :) https://www.artstation.com/fakado I wish the best of luck to all the participants, a lot of amazing entries so far! For the contest I'm making a channeled…
Hi everyone, This is my first polycount contest, I'm very excited to be challenged to do a personal piece with a League of Legends topic. I started working on a splash image for one of my favorite champions, Nami, but redesigned to be the queen of the sands. My concept revolves around a kingdom much like Atlantis, but a…
Hello everyone!. Creative and adaptable 3D artist with over 10 years of experience, specializing in character and prop design, model optimization, and asset creation for high-performance games. Proven ability to deliver fast, effective solutions for prototypes while maintaining quality and performance.…
What would an exiled character look like? A character whose moral destroyed, and identity lost? Self-proclaimed dead, with broken sword representing her lost spirit? Stubborn and self-reliant. In the search for her new self. In search of new sets of principles. What would a character look like, if she was betrayed by her…
To me it's more than losing your artistic voice : it's a tradeoff on your knowledge Alone or as a team, this shortcut rarely goes somewhere sustainable in the long run, one pays to get assets faster in the beginning, but also learns close to nothing and doesn't develops the project's creative core, which will fuel…
Salary Range: $150–$400 per concept (negotiable based on detail level) Optional royalty sharing in exchange for reduced upfront cost Job Description: We're seeking a fantasy concept artist to bring our original ideas to life as visual references for 3D sculpting. This is for a line of high-detail miniatures used in…