If I understand it right it works really for random sells of random items . Not a sustainable business model even for sole person really . If you work for a game project of those that usually take more then just a year you will have to buy full license after first 100k you gross earned . If not that 'per project '…
Hello, I wanted to do something "fun" today to break the routine of 3D work to do some concept art. I found 3 random images from a random image generator and decided to come up with something that combines the main design elements, themes or feel from all of them, into a single creature or character design. Here are the…
I didn't go too much into details (for example metal wearing, scratches etc) because I will actually bring those up when texturing. Now you must be wondeing why the hell are those shooulderpads crossing like that. Well, actually if you can see the models right side is cloth/leathery armor and the left side a bit more…
Recently I've noticed that there have been some ads that don't feel like they're supposed to be on Polycount. I know the 3ds Max/Maya etc. ads have been here forever, but these are most definitely new. This one leads to a website that looks like this... I've also encountered some popup-ads telling me I've won a free…
Hello. I would like to ask You for Your help with my animating problem. I do not know much about animating so i really don't know how I should google it. I am looking for a way to animate big amout of objects with some delay. I have many cubes. In frame 1 I want to move cube "A" by 1 unit. In frame 2 I want to move cube…
Hello all. As a long time lurker, I decided that I wanted to finally join the polycount ranks. I have been working on this character in my free time for a couple of weeks. I do have some WIP screenshots around if anyone has any interest, but as you can see it`s nearly done. I might get around to a little base for him, but…
I have a bit of a random question about Maya and assets. Let's say I have all my image assets (HDRI, material maps, even reference objects) on a network drive and I'm calling all that information from my local computer and I need to hand off the base Maya project to another company/division. Is there a way to tell Maya to…
Hi Baya! I agree with Ashervisalis that the normal intensity needs to be kicked up. Another thing that stands out to me is that the tiles themselves seem very uniform in placement. They're perfectly aligned as well as the same height. This screams cg. You want the tiles to have a veeeery slight random rotation, since they…
Hey Eric, thanks. Based on my initial tests that I just did, it isn't but I could be wrong. It seems like the checkbox "determinism" isn't working correctly. I tried to enable seeded randoms in the particle, and capture the frames using a scene capture and a render target on a fixed time step, but the results were always…
Are you pointing out that your dad is a dumbass for pointing out something that might interest you, when clearly to you its garbage? You should be thankful you have a dad, let alone one that cares even that much to point and grunt at something that isn't a big pile of what you did wrong. In general, people are as…