Max decided to reset all of my material IDs while I had a single material on my model, and after spending about a day unwrapping and baking AO I realized my material IDs were gone. For some reason my autobackup had reverted to only 3 saves every 5 minutes and my last incremental save was from the day before. The model has…
Starting on a small project that I hope I can expand into something larger. I really like the look and aesthetics of the Sky Temple battleground from Heroes of the Storm and I wanted to see if I could turn that into an environment that feels like it could be inside the map. For now, I've focused myself to a small area of…
Hi I am looking for someone who can create 3d animation inside 3dsmax only.This is a paid project and i need animators for my team.please contact by mail or discord email: jioraja20@gmail.com discord: Sank#6150 budget and project requirements will be discussed via email or discord.
Looks like a talented team coming up with a pretty sweet project, gorgeous concept art so far, and Guillermo del Toro just announced he is collaborating with the team, perhaps to make an accompanying film? http://www.kickstarter.com/projects/1320581435/moonbot-studios-next-game-the-golem
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
I started this project because I wanted to study a bit more anatomy and the pipeline to make a real time character. I just started blocking in the character. I'm basing the project on Aleksey Bayura' concept. Critiques are very welcomed!
This is my first real UDK project. I've done a ton of small ones just to learn, but this is my first official portfolio work. It's still a WIP and I did use assets that come with UDK, my next project is going to be mostly made of of my own assets hopefully.…
Hi polycounters, long time no see. I'm working on a new project for my portfolio and would like to document the process and also ask for your critiques. This project will be a Game Character and my goal here is to practise hardsurface, baking correctly and also learn rigging/skinning. Concept Art by Max Froer , you can…