Hi all, I have just finished my latest creation the GMC CCKW 2.5 ton Vehicle. This is my first attempt at vehicle modeling as I am currently in the games industry as a 3D Environment Artist but I always strive to vary my portfolio work as much as possible. The stats for this piece are as follows: Main Truck Body --- 1 X 2k…
So I figured I would start a new thread here and finish up my petrol/blood vehicle and character, or if a mod could maybe merge the two threads, I dunno? : ) Currently texturing the lowpoly vehicle in UE4, and still modelling on the character : ) Latest highpolyshots of the character:
Hey Guys I need some advice, I am starting to model this APC vehicle for my portfolio and I was Wondering if, I should cut the doors into the base mesh of the vehicle or do you think I should model them as a separate Mesh? Oh and here is a pic of it for reference.
Hey, how can can I make a vehicle in 3ds max in such a way, that in a game. The asset will display damage like destroyed tires or windows? To be specific, I try to make a vehicle for unreal engine. Thank you
Hey everyone, I'm currently working on a British military off road vehicle called Foxhound. This vehicle (highpoly+lowpoly bake only) is going to be part of my bachelor thesis and it's also going to be the main portfolio piece when I'm going to apply for a job in the game industry within this month. I'm planning to create…
Hey what's up guys! So I am trying to Detect when the player hits another physics object, I am able to detect when using the default 3rd person player class, but when I hook up a vehicle class blueprint in the same way I am unable to detect the contact. The goal of this is to be able to detect when the player touches/hits…
Looks cool, can't go wrong with post apocalyptic vehicles :D It looks like your creating it from a concept so take this feedback with a pinch of salt. But for me those bumpers and trims are hideous. The reason I say this is because it feels to much like it was specifically made for that vehicle. It could just be because…
Hello ! My name is Robert, I am a 3d artist from Romania and have worked on the following projects as a Contract 3d artist: CoD Black Ops 3 - weapon artist ( Gorgon and Rsa Interdiction + attachments) @ Art Bully Production CoD Infinite Warfare - weapons artist @ Ryzin Art Insurgency Sandstorm - vehicle artist @ Ryzin Art…
UPDATE: Hey Guys, with school starting I've started working on a High poly vehicle assignment. I'm about 70% done the whole vehicle. The concept has a turret on the back. Still working on nice lighting so sorry if the shots aren't all the great. Crits and feedback are welcomed :) Here's the Concept:
Ugh, unfortunately the bullshit detector was right. :( https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/komatsu-fh50-dirty Sure, you'll get a portfolio finished in record time, but then someone hires you to model something, and you can't find it online already... what happens then? They'll see through your…