Hello! I am brand new to this website so if I accidentally leave out any information, please do not be afraid to DM me questions so I may tailor my ad. I am presently looking for a 3D artist who is familiar with modelling & rigging human characters. This model is only to be used personally in VRChat (maybe later in similar…
Hi guys! I got the incredible chance to join in on Mr Almighty Gir's / Lee Devonald's Summer Character workshop. The next 6 weeks we're gonna go over the whole process of creating a character - from sculpt to texture all the way to Unreal - and I'm going to share my process in this thread. Yesterday we started off with…
Zbrush indeed, as for building the low before the high I realized when you said it that's probably why it's taking me so long to finish this piece. As for the sloppy look overall I could only get it to 6mil poly's on this comp, if I could get one more level (i tried - 24 mil poly's won't run) then they would probably be a…
I do love you work, your telling me that your work wasn't any ware near what you have now from college? that creeps me out, with so much emphasis on college in high school these days i figured it would be worth it. Apparently the only reason i should bother is if i ever hope to teach it which currently i don't. I'm not…
I just recently finished a 4 year online course program on Digital Game Art and this is my resulting portfolio. https://artofjonathandan.com/ It's mainly full of concept art of characters I want to use in "dream games" many of whom I have been refining and honing over the years. I've also got plenty of 3D models in there…
Interference Pattern is currently recruiting for a creative producer to join our growing creative team at our Edinburgh studio. Interference Pattern is a vibrant and dynamic creative animation and vfx studio based in Edinburgh, UK. Our close-knit, motivated and sociable team and studio environment provides a fantastic…
Hello. I am rather out of touch as have not done any modeling since I was a student in the 90s so please forgive any silly questions. I am looking to do some low polygon modelling for a bit of homebrew on the old Nintendo 64 games console. Originally I was trying to get my hands on a copy of Ningen a customized derivative…
These will be single stills/portraits of the enemies with backgrounds. A realistic style is preferable. What would be best is if they are creepy/fear-inspiring, it's a horror game so I want to set a proper ambiance. I'll be designing the monsters, describing them in words, and doing concept art to the best of my ability.…
I aspire to be an environment artist in games. My portfolio ... it doesn't show it. Most pieces are high res models done from references requiring little conceptualizing that are years old. So why don't I have game environment pieces to show? I've come to terms with how I am not a concept artist. I don't envision great…
Greevar, you've flown off the deep end in your wild re-imagining of society, not just copyright law. I'm not sure why I'm even wasting my lunch to respond... For those looking for the abridged version of this wall of text, see the orange bits. I probably should of drawn a distinction between laws enacted in modern times by…