Hey folks. So today I was sitting here wondering why the hell I have a 5-button mouse if Maya will only recognise 3 of them. Same applies to Max really, but I'm wondering about Maya specifically right now since I use it at work. In Silo I can assign Mouse4 and Mouse5 (forward and back buttons) to any command I like. I…
Hi everyone! Been a long time peruser of some of the great art on this sight. Sony Bend currently has openings for these jobs: Senior Staff Character Shader Texture Artist: https://playstation.taleo.net/careersection/sceaexternal1/jobdetail.ftl?job=36494&lang=en&sns_id=#.UgALygbVyEo Senior Staff Shader Artist:…
After a decade in AAA, I spent my first few months as an IndieDev in a new country with a scissors in one hand and Substance Designer and a baby bottle in the other. Using the Allegorithmic tutorial posted here as a guide I built a home material scanner out of sawn up IKEA tables and a lazy susan. From this humble setup I…
So I opened Toolbag4 up to see if I still had trial time to check something, no cigar-- This was expected, I got the little "there is no trial active on your account" message. But when I went to exit I realised there's no way to actually... get out of the program :sweat_smile: I can close the splash screen/license check…
Hey guys, It has been a while since I did a personal environment project. After playing some The Order 1886 a while ago I figured I would build a airship/zeppelin interior environment with a slight steampunk touch. Inspiration mainly comes from The Order with some additional influence by 1800s trading ship interiors as I…
This was a car game that I had done with Ultra Dynamic industries as lead game designer. I had done the 3d environmental art, game play mechanics, and a bit of the voice acting for the car game. The game in question was meant for IOS development, and had you running over as many pedestrians as you could before time ran…
Hey guys, first post on polycount after looking at a lot of people's great work :) I'm Samuel Bang, a 2nd Year student at University of Hertfordshire studying Games Art, and I've recently started a tribute to Blade Runner by doing the interview scene (in which the lighting is fantastic :D ) Reference: So far, I've been…
Hi Polycount! I need to animate a character talking. Kind of like if you just walked up to someone in skyrim, they're mouth and face moves, and audio comes out :) I have a slew of audio clips and blendshapes imported into unreal engine. My next step is to put everything together so that the mouth moves in conjunction with…
Hello! I'm working with several friends on a game and they gave me the task of creating a custom HUD for it. I'm no fan of Canvas HUDs limitations so I thought it would be a good idea to make a Scaleform one instead. Problem is: I've never used Scaleform and am having a very hard time finding beginners tutorials for it.…
I've tried messing with anti aliasing in UE4 post processing volume in an effort to get a decent high res screen shot but what it does is give me a higher pixel density of the viewport with the aliasing. What im shooting for is for high resolution screen shot/beauty shot that captures the finer detail in the scene…