I saw that they started doing some marketing stuff for our next game yesterday. Seemed pretty slick, figured some of you would like to check it out. http://psp.ign.com/articles/852/852371p1.html
lol but Feng Zhu did go to an insanely good industrial design focused school. I think it's important to realize that there are many great schools out there. Pick the one that fits your situation best and work your ass off! As for the 18 hours a day thing... there will be some days you hit that number but probably not all…
Hello Everyone, I recently digged a lot into 3D Scanning and PBR Material scanning and was very curious about all those "Material Scanner" but I never found out if you can actually scan a specular map. Everything is usally a Normal with diffuse and maybe translucency. The only Scanner I found were they claim to be able to…
I'm on Maya 2022.1, and the MtoA Arnold Integration. I was working in the hypershade window and toggling between Arnold and the other rendering engines, and I got an error: // Warning: [gpu] device 1 is out of range // I did a google search to figure out what it means but there are no results with that specific error. I…
Thank you! I feel like I did tweak those sliders at once point but couldn't notice any change. But now it does work the same way though, I'll use this in the future Also I really liked your Jedi artwork, I had a lot of questions to ask when I saw it but I didn't want to clog up your thread at the time 🫣