Hello everybody! I'll get straight to the point: I am making a cold breath particle system with smoke particles but I get some strange results from my "Velocity over Life" module. I set my initial velocity to lets say X: 300 Y:0 Z:0 It works fine and my particles fly off in my particle systems positive X direction. I…
Why can't maya have the free-form transform manipulator tool like max Why can't maya mirror cut a mirror cut object and keep it live like max Why can't maya have a simpler way of cutting and pasting live poly extrusions along splines like max Why can't maya have extrude edge along spline follow the curvature of the spline…
Alo, wasn't active here, but here's the progress so far. Updated storyboard- Shot4- Working mostly on shot 4 now. Figuring out workflows in Nanite and Blender. test surface mask test blend mask shader tests Lastest screengrab Gif progress so far- Youtube -https://youtu.be/-mlVTfCAZfg Geometry nodes- Started getting into…
Hi guys and gals, Excuse me for this extremely vague topic title, but I don't know how to call this properly. Hopefully the attached image makes all the sense that's needed. But first this little backstory to explain what I'm after: I was working on an image for this month's challenge. As I finished it I figured it would…
First, some thoughts. I'm rebuilding my website, and I'm trying to make it as painless to update as possible. I've realised that in the past I've hand written loads of PHP, or got others to do it for me. The current site has been dormant for 1 year due to the coder not finishing the output code. With the emergence of the…
EDIT: I actually found a local copy deep in my file structure. If anyone else would like a copy of 1.8, send me a PM. Anybody have a download link for Quixel 1.8? I can't seem to find one outside of torrent sites. Or a copy you could send me. I'd really like to do a 1.8 vs 2.0 smart material screenshot comparison. Also, do…
The facial structure is pretty darn close. One thing I noticed is the glabellar lines are a bit apart from each other. Daniel has them closer to each other creating only one line. Aside from that, pretty good work.
Who are we? Hi! We are a untitled independent team who is looking to make a push into the mobile gaming industry using FTP module. We are creating a MOBA-like mobile title that is similar to the hugely successful title named Clash Royale with as well as similar style. We are trying to put together elements from Dota/Clash…
I made a feature request on the official 3dsmax forum for improvements to the new smart chamfer modifier; Evenly distributed edges along the chamfer geometry and inset loops along the borders of the new chamfer geometry. /!\ Please vote for this improved smart bevel feature request on the official 3dsmax website here: /!\…
Hey Polycount peoples.. So I've been working on Heffer from the cartoon Rocko's Modern Life and would like to have some CC. Here are some images from where I started to where I'm at right now. Let me know what you think. Here's the concept I'm using I don't own or claim this image to be mine. I also don't know whose it is…