Hello my name is Brady Jahraus. I am a environment artist specializing in game development. I am looking for full time, part time, contract or freelance work. My primary skills are include: -Creating game ready environments-Using procedural Houdini tools to speed up development-Creating high quality textures and…
Wed like to hear from the industrys most talented environment artists! Join our team to create next-generation worlds for some exciting upcoming projects! Strong modelling and texturing skills are not enough. Candidates must be able to create immersive, living, and fully-realized environments. As an Environment Artist…
Hi! I'm Slime, a 3D artist specializing in the creation of environments. Currently, I'm deeply immersed in developing what I consider to be my most ambitious project to date – recreating the central part of the 'Dorado' map from Overwatch. My primary goal is to acquire the skills and knowledge necessary to reach the level…
So i am working on an 3d environment. this is my second 3d environment ever created so I am still a pretty big noobie to this type of thing. Any critiques or advice would be greatly appreciated. My plan is to build the environment to be supported by a current gen game engine. so moving right along. here is the latest build…
The most financially successful UK Developer of the past few years is based in the North West of England and it is currently looking for Environment Artists to join the team. The successful candidates would ideally have experience of modelling environments on a next gen project, however, those without games industry…
Alright, I really wanted to make a stylized and hand painted environment and began my search for lots of concept art and inspiration. Here's a few of them that I found and will be basing the environment on (with my own changes). Concept Art: There are a ton more, but I don't want to clog up the page :P So far I'm made a…
Hello, Polycounters! For school I worked on a 30-day environment project on a team with two other students. The environment was supposed to be realistic and inspired by a videogame, so we decided to take inspiration from Uncharted 3's Cartagena, Columbia. Me and another teammate worked on the exterior environment while the…
It's been a while since I've sat down and just worked on some art for myself. After seeing some of the great environment art threads I thought I should take a crack a finishing up a couple good environments. I wanted to take a some small step first so I started with some simple floor textures to figure out some process…
Hey guys. This is my first post here at Polycount. 1.)This is my first real environment that i've been working. I decided to keep it simple and try to create a small cozy tavern environment The main objective of this little project is to find a good workflow that suits me. I've already got a whole list of things that i've…
Most random title ever! I've been working on this scene for my Advanced Modelling Portfolio for uni. For the assignment we have been given the task of doing the Unearthly Endgame Challenge in 9 weeks, which isn't a lot of time! This particular scene is a sort of corn field environment, but the 'endgame' part is the huge…