So i am working on an 3d environment. this is my second 3d environment ever created so I am still a pretty big noobie to this type of thing. Any critiques or advice would be greatly appreciated. My plan is to build the environment to be supported by a current gen game engine.
so moving right along. here is the latest build of my concept.
the building is an an overgrown observatory. the place is inhabited by a mad scientist who has converted the telescope into a crazy death ray. interior concept art will be coming soon. I have already gotten on to modeling the exterior buildings by first creating some modular chunks. will post those soon, but I just wanted to get this thread off the ground for now so aufwetersehen for now. :poly124: