Hey Guys, This is literally my first ever Mudbox sculpt so be gentle but I appreciate the feedback, this is a character that I did in Mudbox recently, just wanted some feedback on the overall work, I'm a student at CG spectrum which is a great school so maybe check them out. cheers
Heres my first serious attempt at sculpting jeans. I constantly checked back between references and tried to get a nice transition between folds as they moved up the legs. I did not make the human base mesh, please don't crit that. CC? Some paint-overs would be nice <3
Here is a Gorilla I sculpted last week: (I tried to upload some more images, but I always get uploads errors... so I couldn't) Making of: http://youtu.be/Rxf9JaG-3fo <iframe width="853" height="510" src="https://www.youtube.com/embed/Rxf9JaG-3fo?rel=0&hd=1" frameborder="0" allowfullscreen></iframe> Hope you like it, don't…
Quick sculpt just for fun. Getting back into the swing of things in ZBrush at work after not having touched it in about a month. Anatomy is wonked, but I wasn't too worried about getting things super correct :) Comments welcome
I started to learn sculpting in ZBrush about a week ago and I'm really happy with how much I improved in just a week Obviously, I just need to keep practicing but does anyone have any more tips on specifics that I should work on? this video helped me a ton youtube.com/watch?v=iAVGcCuSjxA
Hi, just made an account on here because i need some feedback on my sculpt i am currently doing for my course at university. As this is unfinished i still need to add more detail to parts of the body, but as it stands now i just need to know if im missing something. feedback would be appreciated cheers!
Hello, this is my second head sculpt for class. We're learning mudbox in this class so I started with the head basemesh provided. I'm modeling it after Jet Black from cowboy bebop. What do you guys think? Any suggestions for improvement? Anything you like about it in particular so I can expand upon it?
Hi there! I'm a 3D student, and this is my first time posting anything in the polycount forums, so hopefully this ended up in the appropriate place. I'm working on a personal project (after taking a really basic class on character modeling that only slightly touched on zbrush), and I was wondering if anyone could give me…