Hello, this is my second head sculpt for class. We're learning mudbox in this class so I started with the head basemesh provided.
I'm modeling it after Jet Black from cowboy bebop. What do you guys think? Any suggestions for improvement? Anything you like about it in particular so I can expand upon it?
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This website might give you some more help:
http://methodj.com/tag/mudbox-tutorial/
Edit:
I know you are looking at Jet Black, but anime is an odd source to try to get into sculpting detail especially for a head.