Here's a character I've been working on lately, it's still a work in progress, so I could use some critique on him. I think I've been staring at it for so long that at this point I don't know how to proceed 0_o Any sort of feedback would be awesome!!! It's based on the concept by Alvin Ho, an alum of FZD…
Hey there, I am currently working on my final year uni assignment and am in pre-production trying to figure out the art style of the project. (My Piece) The art style is heavily inspired by World Of Warcraft and would love to get some feedback as to what I could change to either make the model more appealing or fit this…
Been working on bunch of scenes for updating my portfolio seriously. This is one I started last night, based on a awesome concept from FION LIM Here is my current scene in Blender after 1 sitting: I really like the Architectural Sketch look .. so I will keep the textures the same.
So I've been going through the GameDev.tv Blender Character Creator course on Udemy and thought I'd post my progress here. Here's what the finished sculpt looks like: And the low poly version (probably more like mid poly because its nearly 14k tris)And here's some topology:
I've been working on a sculpt using an old concept piece I painted. I changed around some proportions to make the character work better in 3D. This is still a work in progress, and there's a few things I'm playing around with (Mostly the hair right now). I'd appreciate any advice on improving this sculpt! Concept:
Made this over the weekend. Basemesh in Maya, detail and sculpting in zbrush, texturing in substance painter and finally rendered in Arnold. For the hair i used xgen interactive. For more images, visit my artstation. https://www.artstation.com/artwork/4Z6J1 Inspired from:…
Hello everyone ! That's my first time here so I wanted to share with you my last work. A Fan art based on skyrim and the work of Julen Urrutia ( https://www.artstation.com/artwork/GAgkB ) You can find the rest of my work on my Artstation page ! https://www.artstation.com/artwork/aRdwJ0