We're a small team of professional developers hard at work on a side project called Halfblade. It's a 3rd person action RPG with a lot of Souls and Last of Us influence. We believe games should suck you into their worlds and leave you strategizing hours after you stop playing, so we're creating a game with intense,…
I usually lurk on forums and have decided the only way to get better or get a community presence is to start posting, so if I have bad forum ettiquette, please forgive. That being said this is my first post. I recently got a license of dDo at GDC, and wanted to do a mini-project to learn the tools so I can effectively put…
~ About the project ~ The game (no name yet) is a RPG in the age of the ancient Babylon. It is a fantasy, not historical, game. With a map of 100 square kilometers including water. It's a multi-mission single player game, using the Epic Games engine, UDK (Unreal Development Kit). ~ Progress ~ Check out the project`s…
Hi guys, Thought id ask a quick question that many will be able to answer :) I'm currently retopping in zbrush via the new topology brush; its awful but does the job alot quicker and can be more effecient in most cases. However; when i've split the mesh, and I "project" the detail on.. it doesn't show any detail unless…
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
Hi polycounters, first thread here :) It will be used to show the realization of a sci-fi space shooter that another artist and me are actually doing. We are young french game artists, it's our first "big" project together. I can't tell you much about the project, simply because nothing is definitive at this time. But we…
Hi everyone! I have small and flat shape above of the some big and curvy shape, and I want to project small one to the bigger one. I try to use Project all feature, but it doesn't work for me. Here is the screenshot of my objects to clarify situation http://take.ms/io6wl I can do it pretty fast with blender and goz plugin,…
I have no idea about the title for this project yet but, Skullmore it is for now! So ye, I'll be posting some of various concepts for this project here, already postet a portrait picture in the waywo thread, well thats the only picture I have finished for this right now so will post that up first I think, but I'm working…