Mimic Productions is currently looking for a Character Rigger / Animation TD to join our ever growing studio in Wedding, Berlin. This is for a period of long term. Character Rigger / Animation TD You’ll have bags of experience with: MEL and Python Maya and other 3D software Maya API Strong knowledge of character rigging in…
Hello everyone! This is a character that I made for Game Art Institute's Character Artist Boot camp. I can't thank Ryan Kingslien, Jarad Vincent and Adam Skutt (for the hair videos) enough for helping me out and giving me feedback! This is by far the longest I've ever spent on a character, 10 weeks. I was rushing to get…
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
Yeah, when we have to do character work, we also have people flip from environment to character artists. I think this is pretty typical if you have a versatile team of experienced people. Well so far it's looking like 75% of the companies out there have more environment than character work. This kind of supports my general…
Update: Fin. Morning, Happy new year all, time to start a new character and get the folio updated. Its been a while since i've worked on a female character so I got an inspiration sheet together to help determine my approach. I like the idea of trying to blend a current age character with some sci-fi elements (without…
modelHello again, this is character time. This is a game-ready ninja character (24 k Tris). available in : https://sketchfab.com/models/5b4c141e4fa04c8bb8a6c8722fcb768f https://www.cgtrader.com/3d-models/character/fantasy/ninja-3af0a03d-808c-4bc0-bd4b-19cc9d464ef6 there is no rig just the character and textures come with…
Hey all. My name is Leng, and Im currently studying to become a 3D artist, character art in particular. Ive been lurking around here and other forums for quite some time gathering useful tips n tricks and general information. Im curious about how life is like working at a studio as a character artist. Ive browsed…
Hello Poly Count, this is my first WIP thread here, long time lurk. I will post WIP's for a character called Reynard here. This character is from a collaborative art project I started up recently with some friends. We wrote a story with all of these characters to give us some context for creating artwork. We're taking a…
As in, max won't let me make one. It did earlier, but I foolishly deleted it after I needed to make changes to my rig and had trouble integrating them properly. Those changes made, I grab everything that's supposed to be used by the character controller and the following happens: "A character assembly cannot be created…
Hi, thanks for your feedbacks. I really agree with the fact that he has too skiny leg to maintain his body stand. But in a lot of references, you can have your character like this, if you look at some character like in "pirate's familly" or in "les zinzins de l'espace", some characters have very skinny leg and physically,…