Good to know that I don't have to blame software when I will get bad normal mapping results... Now I have my low poly ready for test baking: It's 89 polygons so I exceeded my budget only by 14 polygon ( or by 18.7 % :shifty: ). I hope its OK to use both tri's and quads in model? I was surprised how fast the number of…
Does anybody else think that Polycount should have its own PlanetSide 2 PlayerStudio thread? The PlayerStudio contributors does not seem that large, by my speculation. It would be great to see some new camos coming from the polycount community. Opinions?