Hello! So I am working on my first project in Zbrush and observed that the smooth brush is not as strong as it used to be. I am sure I changed something but don't really know what.
Hey, just encountered a weird problem I've never had before. I can't seem to use the Move brush properly without it only moving a fraction before stopping itself (pic 1). I'm assuming it has something to do with my scale of my model which is scaled to be roughly human size in cm (pic 2). If I hit Deformation>Unify the…
Edit: Even after enabling Mrgb I am unable to modify the mesh.. I am using dynamesh, but I'm unable to use a lot of the brushes (standard, clay buildup, etc) They are not affecting the model, and are not adding steps to the history. Only move seems to work. Does anyone know why this is happening and/or how to fix this?…
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for freelance 3D artists experienced in creating realistic high-poly animals for an Action Adventure game with near-AAA visual quality. We have attached reference images to showcase the target quality level. Animals in Scope *…
Hello guys. I started to learn Zbrush and my first problem was wth the "move brush". It moves tapology accordingly ro the canvas not the object. How can i change that? Google search didnt helped me at all :) Thanks in advance
HI guys! Yesterday i was trying to make a female charachter and the breasts part was the most difficult one. I dont know hot to use the certain brushes to get the result i want. so any tips for practicing in zbrush will be awesome. Thanks!! :)
Hi all, I created some custom brushes in Zbrush and the resulting mesh is separated into different polygroups instead of one. I always end up with this problem but don't know where I went wrong. Could someone help please? I'm a complete noob :(