Just wanted to share a fun and quick project I did after noticing this shot in the movie Howl's Moving Castle. The shot only lasts a couple seconds, but it caught my attention enough to do some fan art.
nvidia melody + fb objs = suck what's going on, and no i have no flipped normals, everything looks aight. exporting from blender to obj imported into melody. i'm really trying melody because d3/q4's rnederbump can't even fucking recognize the material in the .ase file. just gives me _emptyname instead and fails.
Hi! I have an idea of items set which you could easily pick up in a local mall and combine together if you have troubles with zombies. Helmet - to keep your head in one piece, ski goggles for your eyes, and GoPRO-style camera, because nobody wants to lose their precious moments :) Here is my initial concept picture…
[ QUOTE ] Anyway when the next ice age comes all you skinny F***s will freeze to death while the fat live on their body fat and inherit the earth [/ QUOTE ] I'll just kill a fat person and eat him The average weight things are pretty foolish I'd say. They range all over the place. I'm 6'2", 178 lbs with not a single bit of…
Hi yall, We are a small group of students from The Game Assembly and this is our thread where we will post the progress and updates of our nine (9) weeks fps game project. Since this is a school assignment we have certain requirements to stick to, one of them is that there has to be a co-op element, and it has to be an…
I hate the soft I'v been spending most of my time in for decade already . It's Substance Designer. It's rather love/hate relation actually and I still couldn't find any alternative . It's non destructive everything and super cool indeed in this regard but gosh wouldn't they do every node most inconvenient way ever…
Digging around here's a 2004 WAYWO https://web.archive.org/web/20070329212104/http://boards.polycount.net/showflat.php?Cat=0&Number=82&an=0&page=0 Max plugins 2004 https://web.archive.org/web/20050511085733/http://boards.polycount.net/showflat.php?Cat=0&Number=4518&an=0&page=0 Head SDKs 2004…
I have little to no knowledge about 3D modelling, but I'm very very good with all versions of Adobe Photoshop. Anyone want to suggest what program(s) I should use as a beginner to this stuff? Note: I have used Cinema 4D a bit for some abstract shit using the extrude tool, but that really isn't much and I didn't enjoy it.
I'd like to learn how to bake intricate models on low-poly meshes and this example by Angela Rico fits exactly what I aim for. How do you bake such a model with all the spaces, holes etc on a low-poly that doesn't have any? As far as my limited knowledge goes it must involve a transparency map but I'd really want to learn…