MODO | Environment: Visible to Camera This video takes a quick look at the Visible to Camera option for Environments in MODO, which toggles whether the selected Environment is visible to the camera when rendered. This powerful option allows for the environment to contribute to the lighting of the scene while providing you…
Matte Painter / Set Extension / Concept art from Environments / Cinematograph 3D Artist / Lighting Artist. ---------------------------------------------------------------------------------------- I'm Danny, an environment artist specializing in Cinematography. I offer 2D and 3D services of matte painting, set extension,…
Hello ! I'm Maxime a french environment artist and i'm trying to get a job in video game industry. To give a little context, I worked for 2 years (internship and freelance missions) for serious games applications.I then worked for 3 years as 3D artist instructor in a school. For roughly 2 months I've been sending…
[ame=" http://www.youtube.com/watch?v=fJzuaGGISiY"]3D Environment Flythrough - Destiny Tomb - YouTube[/ame] 3D Environment Flythrough, inspired by a concept for Bungie's Destiny.
Hello my name is Manuel Rondon, but some people know me as MR3D-Dev on Youtube. I have extensive experience when it comes to Unreal Engine. I have experience working in LED volumens and building environments for Virtual Production. I also have experience with motion capture. I have knowledge on using the metahuman rigs…
Hello there! I hope I can get some critiques and feedback on my environments. This is my first time posting on Polycount, so I'm a bit excited and terrified at the same time.. These environments are still in Maya, so I plan to put the first and second environment in UDK and my last environment in Unity. My first one is…