Hi Guys, I'm Camille from CG Elves. I'd like to announce that we've released the 1st complete Marvelous Designer online training program. Marvelous Designer is a cloth simulation software used by leading artists, game studios and 3D studios for games (like Assassins Creed), 3D animations and for movies like the Hobbit, TED…
Hey all, I'm just wondering, how would I go about creating separate skin and clothing maps on the same mesh? So the clothes are just going to be textured straight onto the base model, they aren't separate objects. The character has a couple of different outfits to cycle through, so I'm making one large texture map for all…
Hey guys! Decided to share some of my progress on sculpting cloth. This one is a statue of a lady draped in cloth. I call her Lilith. In this case I'm using only ZBrush without any cloth simulations. If you guys have some feedback or critique - be my guest :)
hmm i think i do it quite similar. In modo tho, i dont have to make the verts match the base mesh. I can put the base mesh in a background layer, do the cloth on the working layer, and have all the geometry i create snap to the geometry in the background layer (the base mesh). That way i can concentrate on placing the…
may i ask what your workflow is for osing char + clothes? at the moment i have body +separate clothes. I thoght i maybe could pose the body and inside marvelous designer i could use morphtarget to also pose the clothes, but i am unsure if this is the best way. Thanks alot!
Hey all. Trying to get a reactor cloth simulation to work... set things up based on this tutorial ( youtube.com/watch?v=h9LXT2rXwX8 ) but for some reason the cloth just scrunches into a ball when I simulate. [ame=" https://www.youtube.com/watch?v=cXqnSF9ro1U"]Reactor Cloth Screwup - YouTube[/ame] Any idea what I did wrong?…
Hi there, I used to have a website in my bookmarks on my other computer (that's now dead). The website was a clothing website that was really great for clothes references. Each piece of clothing had at least a front and back view, most of the time side views as well. Can't seem to find it. It was a majorly beige website (a…
1.Create a plane alittle bit over the bed/box (add lots of segments) then right click on it, and convert it to Editable Poly > go to helper and create ''Dummy'' using AutoGrind create the dummy at corner of plane (Plane will be the cloth, just so you know, you probebly do know that) and move the dummy so that the corner of…
https://www.youtube.com/watch?v=KICe2VVGpMY So this video demonstrates cloth elasticity. I see exactly where all the menu stuff is on my version of Blender (2.79), and I'm trying to copy it, but it won't work. What am I missing? I'm just surprised there's barely any tutorials on this, only videos about pinning the clothes.…
Hi everyone, This is a high poly gorka clothing project that has been "sitting in the drawer" for quite a while. I created this piece to practice using Marvelous Designer and to research various marketplaces. I aimed to make this character modular, allowing for various combinations and customizations. My Artstation page