Basically, I have a project to do in school and the teacher demanded that we post our weekly progress. What I have is some sort of Sam Fisher individual, with influences taken from the game- more so from the newer sequel that will be put in a scene I will work on later. I drew a simple reference which... is actually not…
looks like you are off to a pretty decent start, but that trash can is huuuuge :P good to see you roughing in some lighting while you work too, so many people leave it to the very end and it either looks bad/muddy or they have to go back and level all their textures so it lights nicely. the way you are doing it gives a…
Hi, I'm looking to commission a concept artist for an upcoming hard sci-fi game. The first pieces of art I'd have you do are mostly environmental designs or ship designs, with the possibility of semi-regular work. They might be used for promotional art. You must be proficient in English. If interested please send me a…
Hi! I've been following this webpage for longtime, and seen a lot of amazing works, until now i didn't want to post any of my works because i didn't had the feeling that had the right level but i need some feedback now and i decided to post. So recently i aplied for a job ofert for a game company (not sure if i can post…
Hi, here's a short story: last year I was offered a job by a friend in indie startup working on a scifi style game. After a week of working I was told that they cannot work with me because of my age and their country laws (I am 16y/o). So my inspiration and excitement were washed away. I became really pissed and decided to…
Unfortunately I only have weekends nowadays to work on portfolio stuff so this guy took me about 7 months to finish. After poking at this sum' bitch for what seems like forever, I'm finally comfortable to present him. Like I mentioned in the title this is based on a piece by the very talented Stefan Celic. I changed the…
Hello everyone. I have been meaning to join the Polycount community for some time now, as many people whose opinions I respect had urged me to do so, so here I am. I am only a year out of school, looking for some entry level work in Winnipeg (finding a little), and am keen to perhaps to get some suggestions/feedback from…
Hey everybody, I just started working on this scene. This is partially meant to be a practice in creating and using modular assets. Not sure yet, but may end up putting this in UDK or something. So I started out with this layout: The idea is to have a high level of detail around this immediate area, but fill the rest of…
I always love this stage in modeling. Jax has this really detailed head and a turban and everything and yet he's completely scrawny and naked from the neck down. Anyway, it's coming along great! Your cloth modeling for the turban is coming along nicely. Well done, and good luck with the rest!