Hello all, I have a serverfarm with 352 nodes / 5632 cores / 11264 threads. This machine is running with Linux and is going to grow to 480 nodes in next weeks. I poked around and studied the prices of online rendering services and found out that I can offer much better prices. A typical low price offer (which I found on…
I am wondering if there is a better way than using simple grass wind. Anyway to simulate better movements in ue4? I am pondering animating this in blender using shape keys or something. I really don't like the movements the simple grass wind provides (too robotic and doesn't move realistically). I noticed there is a…
I'm a huge fan of vertex painting but sometimes I wish I had more verts and adding them sometimes seems like a waste especially on larger surfaces. So I thought about using mesh paint instead and wanted to share this in case it might help someone. Here is my test, I ended up using the same setup as a typical 'advance…
Hi! I have a cube with one packed texture but the texture has four different parts(metal/clean metal/rubber/plastic). Each part has its own mask in another packed texture. Also there is alpha channel with another mask for scratches in the same packed mask texture. I use separate color nodes for each cube part(except clean…
Hi all, So I've encountered an issue with Substance Painter 2 for a little bit now. For some materials that I have downloaded and put them in the materials folder in the shelf folder, and when I start up Substance Painter 2, sometimes the materials won't load up properly, or won't be recognized correctly. By this I mean…
I’m creating this post on behalf of Ice Node Interactive. We
are looking for a Concept Artist for our game. The works made will be for internal use in our indie game. All necessary information will be given: timeframe, budget, references,
number of items to be created Requirements A demo reel and/or samples of previous…
Yeah I think glowing runes would add a lot but it is a cool weap. On the same note, the skull completely bleeds out with glow, and it just looks like a circle. Maybe make the eyes/nose grey with no glow. Would be easy to test at least.
Hello guys and thank you for the response! A lot in term of fixing and stability has been made, so whoever have tryied the earlyer versions should definitely give it a look. I will update this post when we upload this version on our website (It will stay in open beta for a little while before moving ahead on the…
Sure. In researching Roman mosaics, it was obvious I needed a way to distribute tiles along a curve. Substance Designer doesn't have a good solution for bending, though I did try several methods. I looked into flow mapping (smears the tiles), gradient map warping (can't do 90 degree turns, smearing), and using the…
Some large lawfirms in the UK have vhronic workloads and people there work silly hours, they've moved up a gear from energy drinks and inhale white powder up the nose with a £10 note to cope with stress and workload. No it aint healthy either..