Hi guys, been lurking around for a while and never posted anything before as I thought my skills weren't very good. Got told by a great mind that I need to make mistakes and share them with others in order to move forward so here it is. This is a character that will be re-topologised for a game engine use. I'd welcome…
Hey, how's it going? Firstly, I'm new here but not to modelling. I've been modelling since 2012 and I'm looking for a reasonable engine that isn't the big 3. (UDK, CE3 and Unity) I'm doing some 3D art at the moment and I'm looking for an engine to put it in to make it look beautiful (once it's unwrapped). If you are…
Yo mates. Just wondered randomly is there anyone else who had a background in any engineering that wondered their way into 3D world. Maybe I thought I can find similar people and talk random things. Me for example Mechanical Engineering. Anyone else ?
Hello all, I'm looking for a developer who knows the in's and out's of the CUBE 2: SAURBRATEN game engine. This game engine is open-source and written in C++. If you're interested in helping out, please send me a message with your rates. For the mod I want to change up some GUI layouts and have some media files (audio,…
Hey there, at the moment I'm doing research on real time 3d web engines targeted at interactive architectural visualization and I'm wondering if my list of up-to-date engines is complete or whether I'm missing some big players. I'm mainly interested in engines which don't require you to download any additional plug-ins ,…
Engine: http://www.high-voltage.com/technology.htm The Conduit: http://wii.ign.com/objects/142/14248157.html Grinder: http://wii.ign.com/objects/143/14352829.html Anyone working with this engine care to share some specs on character/environment limitations? I'm guessing similar to xbox specs?
I've created a seamless asset however in engine it presents seams. I had this issue a while ago on a different model, but fixed it through rebaking and re-importing (no additional light maps). I've used this same process but the seam persists in engine. Any ideas? UE4 3dsmax Marmoset
I'm helping to write a game engine for a club at school and we would like to "ship" our engine with some basic all around useful content that a developer might be able to use. If you have a model that you would like to donate send me a link in PM or via email.
Hey, here at my school we do a game design as our final project, and for this the UT2k4 engine is taught and used. However I'm wondering if the engine might not be a bit dated? The reason I bring this up is that we have to do our demo reel as well, so it seems to me that we should be using assets from our game project in…
I was wondering if I could get a clear explanation of how game engine's effect polycount. What's to say I can't take Unreal 2003 and plop a 15k GOW character model into it? What is it that caps the polycount on these older engines? Speed? Overhead? Can't manage the data effectively? Obviously C++ is faster than BASIC, so I…