DAY 0 For this project I'm going to attempt to re-learn ZBrush, and sculpt something cool for my portfolio in under 30 days. I learned a little bit of ZBrush back at art school, but I didn't liked it all that much. I never clicked with the user interface and the camera controls. A couple of weeks into that sculpting class,…
Hello community, As the title suggests, I want to get into 3D game art as a profession. I previously worked as a 3D modeling and texturing artist responsible for creating characters and props for the vfx industry and primarily used Maya and Zbrush. Since 2013, I moved away from 3D due to some family issues and now looking…
Hello! I am currently looking for someone who is excited to collaborate on a science fiction film! I am a writer and director in Los Angeles and I'm going to be directing an original short this year. The film is a romantic/sci-fi film that is both tearful and optimistic. Think UP meets Her with a dash of Ex Machina. This…
Hi! Hello everyone! This is my first attempt to make a personal work of this size. Because it is personal work, there is no limit to the production. I just want to challenge my limits. I have experienced countless iterations during the production process, from model to UV to baking to texture, including post-construction…
Psyonix, an independent video game developer located in downtown San Diego, is looking for a passionate and creative Sound Designer. As a Sound Designer at Psyonix you are an integral part of the audio pipeline, helping the team create compelling experiences. You will bring your creative aptitude to each situation and help…
>> DOWNLOAD PLAYABLE DEMO << NOW AVAILABLE! Get it on Cubebrush or Gumroad. Latest screens: ---------------- Original post below ------------------- Hey guys! I've been meaning to make a gumroad tutorial pack for quite a while now and the time has finally come. My plan is not necessarily to make a how-to tutorial, teaching…
Hi, I was recommended by Eric Chadwick to post my weapon again because I'm determined to finish it but I'm stuck where I am. High poly is completed. Low poly is completed. I have unwrapped the low poly to the best of my ability and tried to pack it. Things I haven't been able to figure out / wrap my head around is: 1.…
CCP North America is looking for an extremely talented senior artist to establish the standards and drive the quality of the textures and materials for the groundbreaking World of Darkness. The ultimate candidate is an artistic and technically competent person with a passion and clear expertise in material creation and…
APPLY HERE: http://coldironstudios.com/careers/ Cold Iron is a team
of passionate game developers located in San Jose, California. We’re a diverse
group of veterans with decades of experience developing and launching
award-winning MMO and action titles on PC and console. Cold Iron is seeking an experienced Senior…
Hello fellow Polycount...ers! I'm predominately a Source mapper and this was my first *real* project in the UDK and, really, the most major modelling and texturing project I have ever undertaken. My aim was to create a test environment with the sole purpose of learning the ins and outs of how to build a small part of a…