Hi!, this is my first time showing some work in a forum. I'm glad to share my mistakes and pay attention of your advices. The mesh that im going to do is from an school assignment, it consists in making a functional and non destructed vehicle and once finished making the destroyed version. The assignment includes mesh and…
Hello Polycount! I'm a junior at the University of Texas at Dallas in their Arts and Technology program. I'm participating in an independent study this semester in digital sculpting using Zbrush. After talking with my professor today, it looks like the first half of the semester will be assigned projects (from digital…
Lead Designer Threewave Software is looking for a seeking sharp, ambitious, visionary Lead Game Designer to join our team. The ideal candidate will have at least 4-6+ years experience in game design. The Lead Game Designer is responsible for creating and maintaining the gameplay vision in support of the overall product…
I've been messing alot with my max setup lately, and was wondering a few things. Firstly, is their a quick way to erase all Maxs default shortcuts, wipe the slate clean as it were. Also isn't their any way to order shortcuts based on their assigned hotkey instead of their name, would be nice to just have a grouping of all…
Is it possible to assign skin weights greater than one while retaining the vertices positions at bind pose? I know in maya I can set normalize weights to none for the skinCluster, which then allows me to assign weights greater than 1. However this causes the vertices to shift from their original position when the character…
Just had a look at your file. All the selected faces highlighted in blue have no smoothing group assigned. You need to do this before export. And when you export make sure to check 'smoothing groups'. To assign smoothing groups to all faces go to face mode in editable poly>select all faces>go down to the polygon:smoothing…
Huh, oddly enough, when I reassign Z to something else, the typical warning message that the key is being used by something else didn't show up. It just assigned it automatically, as if there wasn't anything assigned to Z before. And then the spotlight dial stops working. Didn't find the button you're asking for either in…
thanks for answers. So, 1 month has passed and i got a more accurate view of the industry. but in meanwhile Polycount witnessed a few amazing texture art dumps, which also revelaed that there are people working solely on textures in major studios. More people than i expected at least. So how did you guys get those…
If you mean smooth shading like on this example http://www.videotutorialsrock.com/opengl_tutorial/lighting/spheres.png then select all mesh elements, press W -> Set Smooth If you mean the smooth by adding more geometry, like on this example http://www.borderbladetutorials.com/Subsurf.jpg then subsurf modifier is what…
I remember reading something that said that it is believed that autistic people often don't "filter" things the way normal people do. They take in all of the information infront of them. Normal people really only pay attention to what is important to them, everything else is simplified or filtered out by the brain.…