Today I just read a very interesting article about Montreal's game industry. Maybe Square Enix's gonna open a new studio in Canada! :D Original version (French): http://lapresseaffaires.cyberpresse.ca/economie/technologie/201103/16/01-4379927-square-enix-pourrait-ouvrir-un-nouveau-studio-a-montreal.php English version…
Hey Polycounters, My name is Maximilien and I'm a young french 3D Artist (Environment/Props). I developed a strong passion for video games over the years and I'm currently looking for some freelance work. I'm creative, dynamic, rigorous and especially motivated. I constantly willing to improve my abilities, expand my…
Hi ! so, I wanted to learn traditional art to strengthen my digital skills so I decided to take a shot at painting and see what I could produce. I never really touched a real paintbrush before that, so I'm pretty happy about the outcome. The idea was to take the gashadokuro yokai print and reproduce it with a western art…
This is the "Violoncelliste Automatique est Louable" 9000 series robot. (please mind my french, anyone who can correct it please do so) The "Commisioned Automatic Cellist" (or something, I care more about the acronym than the meaning) is something like a jukebox that plays the cello for quarters and possibly mixes drinks…
Okay that one is done. texturing tricks for nomalmapped assets This is a collection of tricks and workflow speedups I've been using recently for models requiring normal+spec+diffuse maps texturing. The goal is to get the most out of bakes instead of painful handpainting. I'm sure you guys know many many more than that but…
I cant give much information. -PC title -It was around 99 to at the most early 2001. -It was done by a eastern european (maybe west, but it wasn't a UK nor French one) developer (not croatia). -It had supposedly an "epic" large world. -Something about how you interacted with different tribes or groups would effect how they…
Using what you already know very good and also developed yourself is always easier use or to make better than learning how to use something new. Especially if the new one also is in a very advanced state (new learning curve against current knowledge). It's cost-benefit calculation. -- The investment made in the engine and…
Can't seem to get the new version to work, when I open the qSave window, I get : "Error 23: defaultPrefs isn't a function. Line: 89 -> } else {defaultPrefs();} (Translated from silly french for clarity). Tried on both 64 and 32bit versions, Photoshop CS5, Windows 7. Old version still works fine. does the "custom global…
Hello there, Sybil Collas from Hanakai studio, thought I could add my two cents as a former seeker and now recruiter. www.creativeheads.net is also a good site to find employment: they have regular video games-related offers, and cover most disciplines of the industry. www.aswift.com, www.gamejobhunter.com,…
I did comp sci as a degree, with a master in games art on top. If you go into comp sci, you really need to know your math and especially logic for it. Programming AI can be a bitch sometimes (pardon my french) but can be very rewarding. I wouldn't say Software engineering is where you want to go, as that is... software.…