Hi all - Running into a little bit of a texel density issue and I'm not sure the best way to go about it. I understand texel density as I've made good amount of scenes, but this new scene I'm working on has a texel density of 10.24 per meter, whereas I'm used to working with 5.12 per meter (and lower) in the past. The…
http://www.andriasang.com/e/blog/2011/05/22/monster_hunter_ps3/ Capcom announced Monster Hunter Portable 3rd HD Version for the system today. Monster Hunter Portable 3rd HD is a PS3 version of the like named PSP title (minus the HD part, of course). The game promises full HD visuals, 3D support, shared save data with the…
Hey guys, so I decided to participate to the Retrogasm challenge with Sarevok from Baldur's gate. I thought it would be a good idea to create a topic here to keep track of my progress as the challenge is held on Facebook where posts just disappear into oblivion. Here's the few WIP shots I already have with some comments.…
So I just did a basic rig with 3ds Max's bones. I already had the spear ready and just imported it. Doing the renders in Marmoset was quicker than I thought. I also used for reference this post in Erika's Uni Blog to make the images for the portafolio.…
I think the modeling is going great so far, but its hard to tell without looking at a wireframe overlay (hint hint). The materials on her are working but still need some more work, there doesn't seem to be too much wear or much of a spec map going? Again hard to tell without looking at the material sheets (hint hint).…
EDIT: Updated first post with second video I haven't paid attention to EA Sports games recently but apparently a publicly announced feature of EA's Ignite Engine. Just saw a 2 yr old blurb mentioning it: "Thanks to the power of the Ignite engine, EA Sports UFC will feature an all-new full-body deformation system that…
Thanks Ged, it wound up being what I hoped (a good learning experience), if not the quality I wanted. I should have linked to the larger version: http://www.karyblack.com/wip/wp-content/uploads/2008/05/vatesfullres.jpg it's just a Unreal Ed grab, and not huge, but a bit bigger. I'm just getting my feet under me with UE…
Hello everyone! Is my first time posting here and I'd like to start with a project I've been working on for some time: Silent Hill 4 apartment 301 remake in Unreal Engine 4. This project is a WIP and there's still much things to do, like the materials and textures for example, as some clutters and props that aren't placed…
Hi there, I'm fresh new here. I'm a 3D Artist and now working in a small game company. The experience I touching 2D and 3D softwares got 1 year plus. According to my researching, I found out a way of making a next-gen game assets myself but I'm not sure if this is the correct way. Oh ya, I'm a 3dsMax user. Here are the…
Hi Guys, This is my first post on Polycount, and i really hope i dont screw up something with the rules and stuff. I wanted to share my Artwork that i have done for the Indie game project Called Scorn - Episode One. It is a atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber…