1) So much of that depends on the design of the game, the hardware its running on the engine you're using and how important those particular pieces are to that particular scene. Most games don't let you go inside every room of every floor of every building and if they do let you in, it is usually limited to a fairly small…
I live and work in the games industry in California near San Francisco. The jobs I've gotten I've gotten in part because I already lived in California. Maybe if you're already very senior level they'll relocate you, but there's already good local competition for art jobs. I'm lucky I already have friends in the area who…
These assets will be in an interactive learning program, wich will have a roman level, Aquincum. The deadline was very close, and there were more than 30 assests wich I had to deliver. So I had to make assets as fast as I can, and worked out relativley fast ways to do it. Please let me know if i did anything dumb!…
hey @pior, there is no canvas cropping i could post you dozen of videos like some from Rogelio or Bradford Smith and many more where you see they all fix the tiling in photoshop. Zbrush canvas export with a black line all around the texture that screw up the tilling. and they use a 2.5D workflow. my best selling point (…
Hi, well at first I have to say that I really admire your work, it's really playful and creative and affects my imagination/fantasy in a very pleasing way.. It's really a kind of complicated task for us to criticise your stuff, especially for myself, since I'm nowhere near your skill-level and it's a kind of blasphemic…
my response would have been: "then go fuck yourself and look for another artist!" I think the whole ticket-bundle situation is off the hook. i wonder why ppl buy tickets. do they want the items or are they interested in the tournament. I hear tournament organizers and several community indivuals are/were complaining about…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We like creating family-friendly games that are transformational and fun. Presently, we focus on creating a wide variety of innovative gaming experiences including theme park…
- After two months of intensive work and sharing, Reallusion and Polycount announce that the iClone 2016 3D Character Design Contest has finally come to an end with dozens of incredible character entries that have helped rewrite the 3D character design rules. 3D character design has proven to be one of the most challenging…
Hi, I’m ToffeeApple’s sis =}. I’ve had a look at your showreel but first in response to this post I’ve found getting a job as an animator quite difficult but there are a couple of different ways to get your foot in the door so to speak. The first is by being a facial animator at either Cubic Motion in Manchester or Foundry…