Lightspeed LA (Tencent) is looking for a Senior/Lead Technical Artist (rigging) who has a passion for building AAA quality characters to life. This is a flexible, highly creative role responsible for building an immersive game experience in a living, breathing world. Join top AAA studio veterans in building our new AAA…
Factory42 is looking for a Technical 3D Animator (with both technical and creature animation skills). Join us in creating “Dinosaurs and Robots” immersive experience and other innovative mixed reality apps and games! More details on the past releases of the project: https://audienceofthefuture.live/dinosaurs-and-robots/ We…
VFX Artist - Games 10m+ Contract Guildford, Surrey £180pd - £215pd Onsite / Full-time Our client is a multi-award winning developer and is amongst the best game studios in the world with a world class team of game makers at its heart. They currently have an exciting opportunity in their art department for a VFX Artist. To…
Armature Studio is looking for a mid-level to senior contract VFX Artist to design, create and implement amazing visual effects for our games. The contract VFX Artist will work closely with the game designers, engineers and other artists to create visual excitement in our games, to enhance the player experience. Armature…
Over the past couple weeks I have begun development on a supplementary environment to play TTRPGs with my friends online. I recently had a move across country and do not want my normal weekly sessions to end. Being a DM, weekly games can be a content burn especially with this campaign so I've decided to make a lightweight…
Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Right now we are looking for an FX Artist…
I'd like some help from the community, if you have a minute! Could you bake normal maps from these models in the software you're familiar with? * 3ds Max [done] * Maya * Blender * Substance [done] * Toolbag * 3D-Coat * Cinema 4D * Houdini * Modo * Xnormal [done] * Knald * (others?) The intent is to show the baked result in…
Hey guys! I hope this is the right channel for this. I'd love to get some feedback on my portfolio, if there's anyone nice enough to take a few minutes out of their time :) I'm switching projects at the moment and I'd like to hear some input on how my work looks like to an objective eye. Personally I'm conflicted between…
CG Master Academy is open for 2019 Fall Registration! Their commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists has been motivating artists to improve their skills for almost 10 years. With 8 new courses this Fall, CGMA continues to provide courses that…
I don't see anything revolutionary there in terms of tech - It's basically a heightfield with meshes poking out of it. I expect mesh/material distribution is almost entirely mask driven but I'd be surprised if there weren't prefabs that support manual mesh placement in combination with a specific heightmap/mask stamp to…